Levent Avan
Principal Character Animator

Animation

Gameplay, cinematic and creature animation focused on strong posing, feeling, and polished final quality.

Showreel

Showreel.

This video added for testing purposes.



Selected Work

"The art challenges the technology, and the technology inspires the art." John Lasseter

combat, acting, creature, locomotion, cinematic shots



In-game Animation

Gameplay Combat

Combat • Timing • Polish

Snappy timing, readable silhouettes, strong impact poses and game-camera clarity.

Creature / Monster

Creature Animation

Weight • Contact • Motion

Weight, foot contact, chest rotation, grounded locomotion and believable physicality.

Performance

Cinematic Acting

Acting • Posing • Appeal

Stylized acting beats with strong posing, appeal, eye direction and rhythm.

Gameplay Systems

Animation Systems

Loops • Blends • Game Feel

Transitions, loops, blends, motion-matching friendly timing and implementation awareness.