My name is Levent (Mustafa) Avan. I am a multidisciplinary artist and lead character animator based in Istanbul.
I specialize in character animation, rigging, and visual storytelling for high-end game and cinematic projects. I focus on developing expressive, believable characters and delivering high-quality animations for interactive and narrative-driven experiences.
In addition to character work, I enjoy taking on large-scale modeling and rendering projects where visual fidelity, lighting, and technical depth play a central role.
I primarily engage in large-scale, bespoke projects where artistic quality and technical precision are essential.
Main Tools :
Maya, Acad, Unity, 3ds Max, AE, Arnold, Redshift, Premiere
Additional Tools :
ZBrush, Substance Painter, Unreal Engine, Photoshop