Boeing 737 Cockpit 3D Model
This project was created as a personal passion project.
I collected more than 500 reference images and several videos to ensure accuracy and realism.
During the design and development phase, I used Maya, 3ds Max, and Photoshop.
I have now started the rendering process.
At this stage, I chose Redshift as the render engine.
Throughout the shading process, I experienced no crashes using Redshift IPR, even with scenes containing approximately 15 million polygons.
I will soon be starting a new project.
Thank you for your interest.